[{"data":1,"prerenderedAt":392},["ShallowReactive",2],{"game-en-robin-of-locksley":3},{"id":4,"title":5,"accent":6,"age":7,"backdrop":8,"bggUrl":9,"body":10,"categories":27,"components":8,"cover":8,"description":16,"duration":31,"extension":34,"faq":35,"firstGame":61,"industryLegend":8,"lastReviewed":155,"locale":156,"manualUrl":157,"mechanics":158,"meta":162,"navigation":163,"path":164,"players":165,"publisher":167,"quickStart":168,"resourceLegend":8,"rulesVersion":352,"seo":353,"sourceFiles":354,"sourceNotes":356,"stem":357,"strategies":358,"summary":389,"videoLanguage":8,"videoUrl":8,"weight":25,"year":390,"__hash__":391},"games\u002Fen\u002Frobin-of-locksley.md","Robin of Locksley","#166534","8",null,"https:\u002F\u002Fboardgamegeek.com\u002Fboardgame\u002F280132\u002Frobin-of-locksley",{"type":11,"value":12,"toc":23},"minimark",[13,17,20],[14,15,16],"p",{},"Robin of Locksley runs on two rhythms that feed each other: the Robin's jump\ndecides which tiles you get, and those tiles decide how far your Bard can run.\nNeither board works alone.",[14,18,19],{},"The grid is imperfect information: empty spaces refill at random, so plans are\nalways two turns deep. The track, by contrast, is pure arithmetic: every coin is a\nspace and every met task is a free space.",[14,21,22],{},"Winning needs either a lap or two laps plus four coins in hand. Both conditions\nreward the same thing: not spending your gold at the last moment without having set\nup the position.",{"title":24,"searchDepth":25,"depth":25,"links":26},"",2,[],[28,29,30],"Abstract","Racing","Thematic",{"min":32,"max":33},25,40,"md",[36,40,43,47,50,54,57],{"category":37,"question":38,"answer":39},"setup","Can it be played with children?","Yes. The manual suggests using the day tiles and, if there is a big gap, giving the less experienced player one or two extra coins.",{"category":37,"question":41,"answer":42},"Can the tile colours be changed?","No. Colours are fixed and drive both the collections and the fame tile tasks.",{"category":44,"question":45,"answer":46},"turn","What if I cannot sell any collection?","Some fame tiles are met exactly that way, by being unable to sell anything. If you cannot sell, keep playing: the Robin can always jump when a space exists.",{"category":44,"question":48,"answer":49},"Can I move the Bard before moving the Robin?","Yes. The Bard may move at any point during your turn, including before the Robin.",{"category":51,"question":52,"answer":53},"special","What does striking distance mean?","That both Robins are exactly one knight's move apart. It allows no attack: it only activates fame tiles that ask for that position.",{"category":51,"question":55,"answer":56},"What if the loot tiles run out?","If the draw pile cannot refill the grid, you choose which empty space to fill first. Selling collections also returns tiles to the pile.",{"category":58,"question":59,"answer":60},"end","How do you lap the rival?","By passing the rival Bard a second time after completing a full lap. The game ends right then, without waiting for the round to finish.",{"title":62,"intro":63,"phases":64},"Your first game","A learning game with the day tiles. The point is to see the whole loop: jump, tile, collection, gold and race.",[65,111],{"id":66,"label":67,"steps":68},"mesa","Build the board",[69,84,98],{"title":70,"text":71,"images":72,"check":77},"Grid and corners","Build the 5x5 gold side up and put each Robin in a corner. Keep the draw pile and discard pile ready.",[73],{"src":74,"alt":75,"label":76},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fsetup.webp","Setup diagram with the 5x5 grid and the piles beside it.","Grid and piles",{"question":78,"options":79,"answer":82,"explanation":83},"Which side of the loot tiles shows in the grid?",[80,81],"The gold coin side","The colour side",0,"The grid is built with the gold side up.",{"title":85,"text":86,"images":87,"check":92},"Fame and Bards","Place the start and goal corners, three small fame tiles between each pair of corners (the day tiles) and the Bards at the start.",[88],{"src":89,"alt":90,"label":91},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fbards.webp","The two Bard figures placed at the start of the race track.","Bards at the start",{"question":93,"options":94,"answer":82,"explanation":97},"How many small fame tiles go between two corners?",[95,96],"Three","Five","Standard setup places three small tiles between each pair of corners.",{"title":99,"text":100,"images":101,"check":105},"Starting gold","Both players start with their corner tile flipped to gold. That is your first coin for the track.",[102],{"src":103,"alt":104,"label":99},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fgoal-tiles.webp","Corner tiles including the starting gold coin.",{"question":106,"options":107,"answer":82,"explanation":110},"How much gold does each player start with?",[108,109],"One coin, from their corner tile","Three coins","Each player keeps one corner tile as starting gold.",{"id":112,"label":113,"steps":114},"ronda","Play the first turns",[115,129,142],{"title":116,"text":117,"images":118,"check":123},"Jump and take","Move your Robin in an L, take the destination tile and refill the space at the end of the turn. Try to gather matching colours.",[119],{"src":120,"alt":121,"label":122},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fmovement.webp","Rulebook example with green ticks marking every legal landing space for the red Robin.","Legal jumps",{"question":124,"options":125,"answer":82,"explanation":128},"What happens to the tile you land on?",[126,127],"It goes into your personal supply","It goes back to the draw pile","The tile joins your personal supply.",{"title":130,"text":131,"images":132,"check":136},"First sale","With three tiles of one colour, sell them: two to the discard pile and the rest to gold. Use that gold to move the Bard.",[133],{"src":134,"alt":135,"label":130},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fsell-collection.webp","Example of turning a five-tile collection into three gold tiles.",{"question":137,"options":138,"answer":82,"explanation":141},"How many tiles from the collection are discarded when selling?",[139,140],"Two","One","Two are discarded and the rest flip to gold.",{"title":143,"text":144,"images":145,"check":149},"First advance","Move the Bard one space by paying a coin or meeting the tile's task. Check whether your Robin is within striking distance of the rival.",[146],{"src":147,"alt":148,"label":143},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fracing-track.webp","The race track with fame tiles and the coins paid to advance.",{"question":150,"options":151,"answer":82,"explanation":154},"Which way does the Bard move?",[152,153],"Clockwise","Either way","The Bard advances clockwise along the track.","2026-10-23","en","https:\u002F\u002Fwww.wyrmgold.com",[159,160,161,29],"Grid movement","Set collection","Resource management",{},true,"\u002Fen\u002Frobin-of-locksley",{"min":25,"max":25,"best":166},[25],"Wyrmgold",{"pitch":169,"pitchCheck":170,"setup":176,"turn":247,"mistakes":317,"winning":345,"winningCheck":346},"Robin of Locksley is a two-player duel with two boards in one. In the middle sits a 5x5 grid of loot tiles: you move your Robin like a chess knight, take the tile you land on and refill the empty space. Tiles of the same colour form collections, and collections of three or more can be sold for gold. That gold moves your Bard along the fame track surrounding the grid: each coin paid advances one space, and each fame tile offers a task that also moves you forward if you meet it. You win by lapping the rival Bard, or by completing two laps and fulfilling the final tile by paying four coins.",{"question":171,"options":172,"answer":82,"explanation":175},"How does the Bard advance along the track?",[173,174],"By paying 1 coin or meeting the fame tile's task","By drawing a loot tile","Each track space is passed by paying a coin or by meeting the task shown.",[177,189,202,214,226,235],{"text":178,"images":179,"check":183},"Sort the components: 60 loot tiles, 16 small fame tiles, 8 large corner tiles, two Robins and two Bards in player colours, and the race track around the grid.",[180],{"src":74,"alt":181,"label":182},"Setup diagram from the rulebook with the 5x5 grid, the race track and the draw and discard areas.","Game setup",{"question":184,"options":185,"answer":82,"explanation":188},"How many tiles form the loot grid?",[186,187],"25, a 5x5 grid","60, every loot tile","The grid is 5x5 with 25 tiles.",{"text":190,"images":191,"check":196},"Shuffle the loot tiles gold side up and build a 5x5 grid. The youngest player takes one corner tile and the other player takes the opposite corner. Each flips theirs to the gold side and keeps it as starting gold.",[192],{"src":193,"alt":194,"label":195},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Floot-tiles.webp","Stack of loot tiles in six colours next to a gold coin tile.","Loot tiles",{"question":197,"options":198,"answer":82,"explanation":201},"Which side up are the loot tiles in the grid?",[199,200],"Gold coin side up","Colour side up","The grid is built with the gold side showing.",{"text":203,"images":204,"check":208},"Put each Robin in one of the now empty corners. The rest of the loot tiles, gold side up, form the draw pile, with room beside it for the discard pile.",[205],{"src":74,"alt":206,"label":207},"Setup diagram with the 5x5 grid, the Robins in their corners, the draw pile and the discard pile.","Grid, draw pile and discard",{"question":209,"options":210,"answer":82,"explanation":213},"Where are the Robins placed?",[211,212],"In the corners left empty","In the middle of the grid","Each Robin takes an empty corner.",{"text":215,"images":216,"check":220},"Set up the fame corners: \"The Beginning\" and \"Long Live the King\" go together in one corner, with the start tile in the inner corner. Shuffle the other corners and place three in the remaining corners; use the day tiles in your first game.",[217],{"src":103,"alt":218,"label":219},"Track corner tiles showing the start space, Nottingham and the Long Live the King goal.","Start and goal tiles",{"question":221,"options":222,"answer":82,"explanation":225},"Which tiles form the start and goal corner?",[223,224],"\"The Beginning\" and \"Long Live the King\"","Two small fame tiles","The two special tiles share one corner.",{"text":227,"images":228,"check":232},"Shuffle the small fame tiles and place three between every two corners. In your first game use the day tiles. These are the tasks that let you advance without paying gold.",[229],{"src":147,"alt":230,"label":231},"Fame tiles around the race track, with coins and Bard pieces used to advance.","Fame tiles on the track",{"question":93,"options":233,"answer":82,"explanation":234},[95,96],"Three are placed between each pair of corners.",{"text":236,"images":237,"check":241},"Place each Bard beside the start tile in its colour. Check that each player has a Robin in a corner, a Bard at the start and their starting gold.",[238],{"src":89,"alt":239,"label":240},"The two Bard figures in player colours.","Bards",{"question":242,"options":243,"answer":82,"explanation":246},"Where do the Bards start?",[244,245],"Next to the start tile","On the goal tile","Each Bard starts beside the exit.",[248,260,273,290,303],{"title":249,"text":250,"images":251,"check":254},"Move your Robin in an L","Your Robin moves like a chess knight: two tiles in one direction and one to the side, or one and then two. It may not leave the grid or finish on the rival Robin's tile.",[252],{"src":120,"alt":121,"label":253},"L-shaped move",{"question":255,"options":256,"answer":82,"explanation":259},"How does the Robin move?",[257,258],"Like a chess knight, in an L of three tiles","One tile in any direction","The jump is two plus one or one plus two tiles, always inside the 5x5 grid.",{"title":261,"text":262,"images":263,"check":267},"Take the tile and refill","You take the tile you land on into your personal supply. At the end of your turn you refill the space you left with a tile from the draw pile.",[264],{"src":193,"alt":265,"label":266},"Loot tiles of different colours used to fill the grid.","Taking and refilling",{"question":268,"options":269,"answer":82,"explanation":272},"When is the empty space refilled?",[270,271],"At the end of your turn","At the end of the game","The space is refilled when your turn ends, using the draw pile.",{"title":274,"text":275,"images":276,"check":284},"Sell a collection","A collection is a set of tiles of the same colour and may never be split. To sell it you need at least three tiles: discard two and flip the rest to their gold side. With more than three you gain one extra coin per additional tile.",[277,280],{"src":134,"alt":278,"label":279},"Example of selling five loot tiles: two go to the discard pile and three flip to the gold side.","Selling a collection",{"src":281,"alt":282,"label":283},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fcollection.webp","Two loot collections: three green tiles and three white tiles.","Collections by colour",{"question":285,"options":286,"answer":82,"explanation":289},"How many tiles does a collection need to be sold?",[287,288],"Three or more of the same colour","Two of the same colour","Two cannot be sold: you need three, and the two discarded give no gold.",{"title":291,"text":292,"images":293,"check":297},"Advance the Bard","During your turn you may move your Bard clockwise. Each space is paid for with one coin (discarded gold side up) or passed by meeting the fame tile's task. You may keep moving as long as you can pay or meet each task.",[294],{"src":147,"alt":295,"label":296},"Bard movement around the race track paid with coins or fame tile tasks.","Advancing the Bard",{"question":298,"options":299,"answer":82,"explanation":302},"Can you move the Bard several spaces in one turn?",[300,301],"Yes, as long as you can pay or meet each task","No, one space per turn","The Bard advances for as many spaces as you can afford or fulfil.",{"title":304,"text":305,"images":306,"check":311},"Check positions","At the end of the turn check whether anyone has lapped the rival or completed two laps and can meet the final tile. If both Bards share a space, the game does not end.",[307],{"src":308,"alt":309,"label":310},"\u002Fimages\u002Fgames\u002Frobin-locksley\u002Fdistance.webp","Diagram of two Robins on the grid exactly one knight's move apart, marked as striking distance.","Striking distance",{"question":312,"options":313,"answer":82,"explanation":316},"What happens if both Bards are on the same space?",[314,315],"The game does not end","Whoever arrived first wins","Lapping requires passing the rival a second time; sharing a space decides nothing.",[318,327,336],{"title":319,"text":320,"check":321},"Splitting a collection","Five blue tiles are not a collection of two plus a collection of three: they are one collection. You cannot split it to sell in parts or count the same colours twice.",{"question":322,"options":323,"answer":82,"explanation":326},"Can a collection be split into smaller ones?",[324,325],"No, never","Yes, when selling","Collections are never split: five tiles of one colour are a single collection.",{"title":328,"text":329,"check":330},"Leaving the grid","The Robin never leaves the 5x5, not even by jumping over the edge. If there is no legal move, you stay put and take no tile.",{"question":331,"options":332,"answer":82,"explanation":335},"Can the Robin leave the 5x5 grid?",[333,334],"No, it must stay inside","Yes, to go around it","The Robin moves inside the grid; the border is a hard limit.",{"title":337,"text":338,"check":339},"Confusing meeting with paying","Paying a coin and meeting the task are alternatives, not a double requirement. Meet the tile's task and you advance for free; if you cannot, pay one coin to pass.",{"question":340,"options":341,"answer":82,"explanation":344},"If you meet the tile's task, do you also pay gold?",[342,343],"No, advancing is free","Yes, one coin anyway","Meeting the task is the free alternative to paying the coin.","You win immediately if your Bard laps the rival, that is, if you pass them a second time after completing a full lap. You also win by completing two laps and meeting the final \"Long Live the King\" tile, which requires paying four coins and cannot be met with just one. If both Bards share a space, play continues.",{"question":347,"options":348,"answer":82,"explanation":351},"What does the final tile require?",[349,350],"Paying four coins","Paying one coin like the rest","The goal tile is only met by paying four coins; normal task fulfilment does not count.","EN rulebook (Wyrmgold, 2019)",{"title":5,"description":16},[355],"reglamentos-pdf\u002FWyrmgold_ROL_Rulebook_EN.pdf","The manual covers setup, the L-shaped move, selling collections, the fame track and the ending. Fame tiles carry their own task text.","en\u002Frobin-of-locksley",[359,363,366,369,373,376,379,383,386],{"level":360,"title":361,"text":362},"beginner","Collect colours, not volume","Three tiles of one colour are gold; ten of different colours are nothing. Scan the grid for the colour you already hold.",{"level":360,"title":364,"text":365},"Do not sell at two","A collection of two cannot be sold and gives no gold. If you can choose, take the tile that brings you closer to a third match.",{"level":360,"title":367,"text":368},"Refill carefully","The space you leave is filled at random. Try not to hand the rival an easy landing.",{"level":370,"title":371,"text":372},"intermediate","Count the rival's coins","Their gold sets how many spaces they can cross at once. If they are short, it is your moment to gamble on a big collection.",{"level":370,"title":374,"text":375},"Time your sales","Selling is optional: if a fame tile wants a three-tile collection, do not sell it before using it for a free advance.",{"level":370,"title":377,"text":378},"Block the corners","Parking your Robin near a corner limits the rival's jumps and keeps position tasks within reach.",{"level":380,"title":381,"text":382},"advanced","Save for the goal tile","The final tile demands four coins at once. On your second lap, hoard gold instead of selling everything.",{"level":380,"title":384,"text":385},"Force the pace","Every coin spent on the Bard is a coin not banked. If your rival depends on big collections, speed up the race so they never finish them.",{"level":380,"title":387,"text":388},"Learn the night tiles","In harder games, memorise which tasks sit between the corners: knowing whether you can meet one or must pay decides how much gold to hold back.","Two-outlaw duel: grab loot tiles with a knight's move, sell them for gold and race your bard round the fame track.","2019","XCTwElGb8nFQkmTFfayc3HN1Bb26eQbv-6wKJBAu0Zo",1792754232740]